
Solo developer of an indie game Last State & Grenzdienst ´86.

An immersive text-based survival game where every decision shapes your fate. Explore a massive procedurally generated world spanning forests, mountains, swamps, rivers, and the decaying remnants of human civilization. Master the art of survival through hunting, gathering, crafting, and exploration.

East Berlin, 1986. Work the night shift at GÜSt Nordtor: inspect documents, question travelers, and decide who may cross. Names, vehicles and choices return across shifts, turning each ruling into part of a larger story that may one day decide your own fate.

Alaska Fishing & Hunting is our side project. This game was created as a relaxing weekend diversion from our main projects, Last State and Grenzdienst '86.
It was originally intended to be just a weekend project. A way to test survival mechanics that we might use in Last State.
But, as often happens, we felt it would be a shame to keep it to ourselves.
That’s why we’ve decided to share the game with you; we’d love to hear your feedback and any suggestions on how to improve it.
We already have quite a long list of ideas, but you can never have too many good ones. Each weekend we will add a small update.
So, are you ready for the unforgiving Alaskan wilderness?